[VRChat] OomJan's Dapper Kit
Now also available on Jinxxy due to Gumroad screwing creators over: https://jinxxy.com/OomJan/dapperkit
Make your VRChat avatar look dapper with OomJan's Dapper Kit. Includes top hat, monocle, fancy moustache and walking cane. Made with the Awtter by ShadeTheBat (https://shadethebat.gumroad.com/) in mind but can be resized to fit most avatars.
Works with Unity 2019.4.31f1 and VRChat SDK 3.0 with support for VRChat Avatar Dynamics.
Included models in the package
- Top hat (434 polygons)
- Monocle with physics bone for the chain wiggling (optional) (552 polygons)
- Fancy moustache with physics bones for wiggling (optional) (492 polygons)
- Walking cane (490 polygons)
WARNING: This product has not been tested on Quest and would require the change of Poiyomi materials to VRChat mobile.
Quick start
Place the prefabs you want to use onto the scene and move them into position on your avatars head (for the standard Awtter they should already be in the right position). Once they are in place, use the hierarchy and move the models into the correct armature. The moustache, monocle and top hat go onto the head armature, the cane and top hat in hand go into the right hand armature.
After placing the prefabs, disable the (skinned) mesh renderer on all the prefabs so those assets are only shown when toggled.
All four assets are in a compact Unity package including the prefabs, FBX, materials, toggles, sub menu, sub menu icons, parameters and FX controller for easy integration. The default is set up not to use a texture but rather use an opaque colour through Poiyomi.
Texture file for PhotoShop (PSD), Krita (KRA) and Substance Painter (SPP) are in a separate file. The Blender file (BLEND) are in a separate file.
Makes use of Poiyomi 7.3.50 for materials. If your top hat, monocle, moustache and cane is pink and the material shows "Error" you need to download the latest version of Poiyomi and install it into your project. On the material select ".poiyomi" followed by "Poiyomi Toon": https://github.com/poiyomi/PoiyomiToonShader/releases/latest. Physiscs bone for the moustache (2) and monocle (1).
Don't want to use the Physics Bones? Simply delete the scripts in the armature of the models (moustache and monocle).
Version History
2022-04-24
- If Upgrading from a previous version, remove the "OomJan/Dapper Kit" folder in Unity, remove all prefabs from your avatar. Parameter name change of "mustache" to "moustache" in Parameters and FX layer. Remove all previous FX layers and re-copy them from the FX Dapper example. See Quick Setup for more details.
- Upgrade from Dynamic Bone to the new VRChat Physics Bones.
- New UV maps for all assets.
- New textures.
2021-08-08
- Added walking cane.
- Added toggles, sub menu, sub menu icons, FX controller and parameters for easy integration.
2021-08-01
- Initial release.
Contact and Support
Discord: oomjan
Twitter: https://twitter.com/OomJan34
License
Creative Commons Attribution 4.0 International Public License (CC BY 4.0)
https://creativecommons.org/licenses/by/4.0/
You are free to:
Share — copy and redistribute the material in any medium or format
Adapt — remix, transform, and build upon the material
for any purpose, even commercially.
This license is acceptable for Free Cultural Works.
The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.
UnityPackage, BLEND and PSD/KRA/SPP files.